画线 加声音

This commit is contained in:
lichx
2024-03-29 14:18:38 +08:00
parent d610e431a8
commit b2c833c6cb
37 changed files with 1132 additions and 151 deletions
+220 -10
View File
@@ -90,6 +90,46 @@ namespace CDSAE3_Lian_Lian_Kan.Properties {
}
}
/// <summary>
/// 查找 System.Byte[] 类型的本地化资源。
/// </summary>
internal static byte[] C418___Beginning_2 {
get {
object obj = ResourceManager.GetObject("C418___Beginning_2", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// 查找 System.Byte[] 类型的本地化资源。
/// </summary>
internal static byte[] C418___Floating_Trees {
get {
object obj = ResourceManager.GetObject("C418___Floating_Trees", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// 查找 System.Byte[] 类型的本地化资源。
/// </summary>
internal static byte[] C418___Moog_City_2 {
get {
object obj = ResourceManager.GetObject("C418___Moog_City_2", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// 查找 System.Byte[] 类型的本地化资源。
/// </summary>
internal static byte[] C418___Mutation {
get {
object obj = ResourceManager.GetObject("C418___Mutation", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
@@ -290,6 +330,16 @@ namespace CDSAE3_Lian_Lian_Kan.Properties {
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap last {
get {
object obj = ResourceManager.GetObject("last", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
@@ -310,6 +360,16 @@ namespace CDSAE3_Lian_Lian_Kan.Properties {
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap next {
get {
object obj = ResourceManager.GetObject("next", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
@@ -370,6 +430,156 @@ namespace CDSAE3_Lian_Lian_Kan.Properties {
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_d {
get {
object obj = ResourceManager.GetObject("tip_d", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_dl {
get {
object obj = ResourceManager.GetObject("tip_dl", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_dlr {
get {
object obj = ResourceManager.GetObject("tip_dlr", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_dr {
get {
object obj = ResourceManager.GetObject("tip_dr", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_l {
get {
object obj = ResourceManager.GetObject("tip_l", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_lr {
get {
object obj = ResourceManager.GetObject("tip_lr", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_r {
get {
object obj = ResourceManager.GetObject("tip_r", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_u {
get {
object obj = ResourceManager.GetObject("tip_u", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_ud {
get {
object obj = ResourceManager.GetObject("tip_ud", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_udl {
get {
object obj = ResourceManager.GetObject("tip_udl", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_udlr {
get {
object obj = ResourceManager.GetObject("tip_udlr", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_udr {
get {
object obj = ResourceManager.GetObject("tip_udr", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_ul {
get {
object obj = ResourceManager.GetObject("tip_ul", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_ulr {
get {
object obj = ResourceManager.GetObject("tip_ulr", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap tip_ur {
get {
object obj = ResourceManager.GetObject("tip_ur", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
@@ -410,6 +620,16 @@ namespace CDSAE3_Lian_Lian_Kan.Properties {
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap udlr {
get {
object obj = ResourceManager.GetObject("udlr", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
@@ -450,16 +670,6 @@ namespace CDSAE3_Lian_Lian_Kan.Properties {
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
internal static System.Drawing.Bitmap urdl {
get {
object obj = ResourceManager.GetObject("urdl", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
/// </summary>
+65 -2
View File
@@ -229,6 +229,9 @@
<data name="udl" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\udl.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="udlr" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\udlr.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="udr" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\udr.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
@@ -241,7 +244,67 @@
<data name="ur" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ur.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="urdl" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\urdl.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
<data name="tip_d" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_d.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tip_dl" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_dl.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tip_dlr" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_dlr.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tip_dr" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_dr.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tip_l" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_l.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tip_lr" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_lr.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tip_r" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_r.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tip_u" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_u.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tip_ud" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_ud.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tip_udl" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_udl.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tip_udlr" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_udlr.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tip_udr" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_udr.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tip_ul" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_ul.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tip_ulr" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_ulr.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="tip_ur" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\tip_ur.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="C418___Beginning_2" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\C418 - Beginning 2.mp3;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="C418___Floating_Trees" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\C418 - Floating Trees.mp3;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="C418___Moog_City_2" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\C418 - Moog City 2.mp3;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="C418___Mutation" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\C418 - Mutation.mp3;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="last" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\last.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="next" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\next.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>